working server and gameloop

This commit is contained in:
2026-04-26 13:44:54 -04:00
parent 81488417d9
commit 3607c4bf36
8 changed files with 194 additions and 116 deletions

11
game.h
View File

@@ -1,6 +1,9 @@
#ifndef GAME_H
#define GAME_H 1
#include "network/networking.h"
// Setup game board
#define TOP_ROW 4
#define BOT_ROW 21
@@ -16,8 +19,16 @@ typedef struct
} GameData;
void SetupTermWin();
void CloseTermWin();
void CreateGameServer(Server* serv,GameData*gd);
void RunGameClient(Client* c);
void DrawWalls(GameData);
void DrawHeader(GameData);
void MGameAlert(int y, int x, char* str);
void GameAlert(char* str);
#endif