Working Server and Client
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9
game.h
9
game.h
@@ -7,16 +7,17 @@
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#define LEFT_COL 9
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#define RIGHT_COL 70
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struct GameData
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typedef struct
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{
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int host;
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int playerNumber;
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char* domain;
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int port;
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};
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} GameData;
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void DrawWalls(struct GameData);
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void DrawHeader(struct GameData);
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void DrawWalls(GameData);
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void DrawHeader(GameData);
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#endif
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