#ifndef GAME_PACKET_H #define GAME_PACKET_H 1 #include "../game.h" #include "../object.h" int ProcessBallPacket(char* msg, Ball* ball, GameData* gd); int ProcessAlert(char* msg); int ProcessGMSG(char* msg); int ProcessScore(char* msg, int* scores); int ProcessBallLost(char* msg, int fd, GameData* gd, int* scores, int* allowSever, int numOfBalls); int ProcessNumOfBalls(char* msg, int* numOfBalls); void SendGameStatus(int fd, char* msg); #endif