Linux Support
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@@ -8,7 +8,7 @@ set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
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#set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Release>:Release>")
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# Declare Project where "GSM_TEMPLATE" is the project name
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project(GSM_TEMPLATE LANGUAGES C CXX)
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project(Assignment2 LANGUAGES C CXX)
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# Use FreeGlut on Macos (Requires X11 to be installed, but doesn't use it)
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option(USE_FREEGLUT "Use FreeGLUT on Mac (ignored on Windows)" ON)
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@@ -232,4 +232,32 @@ target_link_libraries("${CMAKE_PROJECT_NAME}"
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miniaudio
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)
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endif()
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elseif(UNIX AND NOT APPLE)
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target_sources("${CMAKE_PROJECT_NAME}" PRIVATE "${glad_SOURCE_DIR}/src/glad.c")
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target_include_directories("${CMAKE_PROJECT_NAME}" PUBLIC "${glad_SOURCE_DIR}/include")
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# Add our include files
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target_include_directories("${CMAKE_PROJECT_NAME}" PUBLIC
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"${CMAKE_CURRENT_SOURCE_DIR}/include/"
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"${freeglut_SOURCE_DIR}/include"
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"${glad_SOURCE_DIR}/include"
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)
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target_compile_definitions("${CMAKE_PROJECT_NAME}" PUBLIC use_freeglut=TRUE)
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target_link_libraries("${CMAKE_PROJECT_NAME}"
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PRIVATE
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OpenGL::GL
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freeglut_static
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"-framework Cocoa"
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"-framework IOKit"
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"-framework CoreVideo"
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"-lpthread"
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stb_image
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miniaudio
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)
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endif()
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message("Linux is not supported")
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14
README.md
14
README.md
@@ -40,7 +40,21 @@ However, for this guide, install Visual Studio Code and [Brew](https://brew.sh).
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6. Once CMake has finished configuring, press Shift+F5 (You may also need to press fn depending on how your mac is setup), and the application will run.
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### For Linux (debian/ubuntu)
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The following packages are needed in order for the included libraries to function
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```
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build-essential
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libgl1-mesa-dev libglu1-mesa-dev freeglut3-dev
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libx11-dev libxcursor-dev libxtst-dev libxft-dev libxmu-dev libxi-dev
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```
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Heres an easy one-line install script
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```
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sudo apt install build-essential libgl1-mesa-dev libglu1-mesa-dev freeglut3-dev libx11-dev libxcursor-dev libxtst-dev libxft-dev libxmu-dev libxi-dev -y
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```
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After this point, follow the same instructions for MacOS, or use the CLI Interface Below
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