72 lines
3.3 KiB
Markdown
72 lines
3.3 KiB
Markdown
# GlutSTBMiniAudio-Template
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## Changing the Project Name
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In the CMakeLists.txt file, find line 11 (`project(GSM_TEMPLATE LANGUAGES C CXX)`) and replace "GSM_TEMPLATE" with whatever you'd like
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## Setup
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### For Windows
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1. Install Visual Studio <br>
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Make sure you have installed Visual Studio, not Visual Studio Code, you need the MSVC Compiler installed which is bundled and accessible with Standard Visual Studio
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2. Open the Visual Installer<br>
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3. Modify your Visual Studio Installation<br>
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4. Make sure "Desktop Development wiht C++" is installed<br>
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5. Once installed open Visual Studio and select "Open a folder", then find and select the folder of this project
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6. When the project opens, CMake should immedately start installing thirdparty dependencies. Please make sure you see *"CMake generation finished"* before continuing.
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7. Finally select the correct Target from the Target list, to the right of the run button.
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8. Finally press the run button and the application should just work
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### For MacOS
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1. There are many different ways to use CMake on Mac or Linux. Visual Studio works great, but its a [Command Line Interface](#CLI) application so it's easy to use anywhere.<br>
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However, for this guide, install Visual Studio Code and [Brew](https://brew.sh). Brew is like apt for MacOS, if you don't want to install it, find some way to install CMake.
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2. Open this project in Visual Studio Code.
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3. In the extensions tab, find and install "CMake Tools"
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4. You may need to reload the project, so do that with CMD+Shift+P, search for *"Reload Window"*, and Press *enter*
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5. When the project opens, it should immediately start downloading the libraries that this project needs. Please wait until it completes or you see *"CMake generation finished"* in the console.
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6. Once CMake has finished configuring, press Shift+F5 (You may also need to press fn depending on how your mac is setup), and the application will run.
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### For Linux (Debian/Ubuntu)
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The following packages are needed in order for the included libraries to function: cmake, build-essential, libgl1-mesa-dev, libglu1-mesa-dev, freeglut3-dev, libx11-dev, libxcursor-dev, libxtst-dev, libxft-dev, libxmu-dev, libxi-dev
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Heres an easy one-line install script
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```
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sudo apt install cmake build-essential libgl1-mesa-dev libglu1-mesa-dev freeglut3-dev libx11-dev libxcursor-dev libxtst-dev libxft-dev libxmu-dev libxi-dev -y
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```
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After this point, follow the same instructions for MacOS, or use the CLI Interface below.
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*NOTE* - For some reason, unix needs to use #include `<GL/freeglut.h>`, it will thow a error if #include `<gl/freeglut.h>`. Notice the capitalization
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### CLI
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To compile the project with normal cmake, it's stupid easy.
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```
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cmake .; make;
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```
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The binary should be in the root of the project after it is installed so run
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```
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./GSM_TEMPLATE
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```
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