Court and Player Number
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22
game.h
Normal file
22
game.h
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@@ -0,0 +1,22 @@
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#ifndef GAME_H
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#define GAME_H 1
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// Setup game board
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#define TOP_ROW 4
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#define BOT_ROW 21
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#define LEFT_COL 9
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#define RIGHT_COL 70
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struct GameData
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{
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int playerNumber;
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char* domain;
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int port;
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};
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void DrawWalls(struct GameData);
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void DrawHeader(struct GameData);
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#endif
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