Files
netpong/include/game.h

34 lines
518 B
C

#ifndef GAME_H
#define GAME_H 1
#include "network/networking.h"
// Setup game board
#define TOP_ROW 4
#define BOT_ROW 21
#define LEFT_COL 9
#define RIGHT_COL 70
typedef struct
{
int host;
int playerNumber;
char* domain;
int port;
} GameData;
void SetupTermWin();
void CloseTermWin();
void CreateGameServer(Server* serv,GameData*gd);
void RunGameClient(Client* c);
void DrawWalls(GameData);
void DrawHeader(GameData);
void MGameAlert(int y, int x, char* str);
void GameAlert(char* str);
#endif